King of the Hill

Hotzone

Teams fight for one moving zone on Sand City island.

KOSAnything Goes

Kill on sight. Every enemy is fair game, and the only safe spot is your own base.

How to Play

Four Steps to the Zone

  1. 1

    Build a Team

    Create a team and share the invite code. Your captain signs the whole team up.

    In Game
    Radial MenuEvents
    or type/events
  2. 2

    Go to the Burj Lobby

    The Burj lobby is the assembly point. You can only join the event from inside it.

    Assembly Point
    The Burj Lobby
    Event Day Guide
  3. 3

    Gear Up at Base

    Spend your CC on a kit from the NPC in your military tent. The seller next to it has vehicles in your team colour.

    Target the NPC
    Kit Shop Vehicle Seller
  4. 4

    Hold the Zone

    The team with the most influence in the zone scores each tick. The hot zone counts double and moves, so follow the marker.

    Follow the Marker
Event Day

How to Join

  1. 15 Min Before

    Get Ready

    Signed up players get a reminder at 15 and again at 5 minutes.

    You Will See
    You are signed up for an event that starts in 15 minutes.
  2. 5 Min Before

    Signups Close

    No new signups after this. Only signed up players can join, and the teams are locked in.

    Events Panel
    11NovHotzone09:00PMClosed
  3. Event Starts

    Head to the Burj Lobby

    Press Waypoint on the prompt and walk inside the lobby. Joining only works from in there.

    You Will See
    Head to the Assembly PointHotzone is live. Join from The Burj Lobby.Waypoint
  4. In the Lobby

    Press Ready

    You spawn at your team's base on Sand City. Late? You can still join while the event is live.

    You Will See
    Join Event?Hotzone is ready to join.Not YetReady
Crime Credits

2,500CC

Just for Taking Part

Every player gets 2,500 Crime Credits when they join an event.

Gain CC By

  • Kills
  • Assists
  • Revives
  • Being in the Zone
Kit Shop

How to Shop

  1. 1

    Go to Your Tent

    The kit shop NPC stands in the military tent at your own base.

    Target the NPC
    Kit Shop
  2. 2

    Pick Your Kit

    Choose a primary, a sidearm, ammo, attachments and equipment. Every item shows its CC price.

    Add Items
    SMG.45 Ammo200 Armour PlateMax 3 Per Life-1+
  3. 3

    Buy Loadout

    CC comes off when you buy. Your kit is lost on death, so you gear up again each life.

    Confirm
    Buy Loadout2 Items250 CC
  4. 4

    Save It

    Save up to 5 loadouts and buy the same kit again next life in one click.

    Saved Loadouts
    1Rush Kit2Empty Slot

Need a Ride?

The Vehicle Seller next to the tent sells vehicles in your team colour for CC. One per player at a time.

Control Zone

In the Zone

  • 1 Person = 1 Influence

    Every player in the zone adds 1 influence to their team.

  • +1

    Most Influence Scores

    The team with the highest influence gains a point every tick. Tied teams score nothing.

  • CC

    Bonus CC

    Earn bonus CC every tick your team holds the zone, and double in the hot zone.

Get in the Hot Zone

  • 2x

    Double Points

    Earn double CC every tick you spend in the hot zone.

  • Double Person Count

    Every player in the hot zone adds 2 influence instead of 1.

How It Works

From the Lobby to the Podium

  1. 1Sign UpCaptain enters the team
  2. 2Burj LobbyReady up to join
  3. 3Your BaseSpawn in your safe zone
  4. 4Kit ShopSpend CC on gear
  5. 5Hold the ZoneMost influence holds it
  6. 6ScorePoints tick while you hold
  7. 7WinFirst to the win score
  8. RewardsTop 3 teams paid

No team at the win score when time runs out? The team in the lead wins.

The Marker

Read the Marker

  • Neutral

    Nobody holds it. Go take it.

  • Your Team Holds

    Close in, it shows a countdown.

  • Enemy Holds

    They are scoring. Push them out.

  • Contested

    Teams are tied. Nobody scores.

Controls

Know Your Keys

  • /eventsEvents Panel
  • HoldHomeStandings
  • EscEvent Map
  • HoldERevive a Teammate
  • HoldEGive Up When Downed
  • /eventfixmeplsStuck? Back to Base
Rules

Know the Rules

  • 120m

    Safe Zone

    A square at your base where your team can't be hurt.

  • 3min

    To Revive

    Teammates can pick you up before you bleed out.

  • 30s

    Rejoin Delay

    Leave an event and you wait before joining again.

  • Death

    Out of Bounds

    Leaving the island counts as a death.

Leaderboard

Climb the Leaderboard

  • Played
  • Wins
  • Kills
  • Deaths
  • Assists
  • Revives
  • K/D
  • CC Earned

Top 3 Teams Win

  1. 1stMoney, Items & CC
  2. 2ndMoney, Items & CC
  3. 3rdMoney, Items & CC

Rewards Set by Staff for Every Event

Hold the Zone

Play Switch